Source: Journal of Artificial Societies and Social Simulation. Unidade: EP
Subjects: AGENTES INTELIGENTES, SIMULAÇÃO
ABNT
ADAMATTI, Diana Francisca e SICHMAN, Jaime S. e COELHO, Helder. An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype. Journal of Artificial Societies and Social Simulation, v. 12, n. 3, 2009Tradução . . Acesso em: 05 jun. 2024.APA
Adamatti, D. F., Sichman, J. S., & Coelho, H. (2009). An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype. Journal of Artificial Societies and Social Simulation, 12( 3).NLM
Adamatti DF, Sichman JS, Coelho H. An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype. Journal of Artificial Societies and Social Simulation. 2009 ;12( 3):[citado 2024 jun. 05 ]Vancouver
Adamatti DF, Sichman JS, Coelho H. An analysis of the insertion of virtual players in GMABS methodology using the ViP-JogoMan prototype. Journal of Artificial Societies and Social Simulation. 2009 ;12( 3):[citado 2024 jun. 05 ]